Snowy: The Bear's Adventures Review
Published: November 30, 2005 Mirriam-Webster defines "cute" as 1) clever or shrewd, often in an underhanded manner; or 2) attractive or pretty, especially in a dainty or delicate way. After playing Aliasworlds and Alawar Entertainments' Snowy: The Bear's Adventures, I'm inclined to petition the good folks at m-w.com to add a third definition, perhaps something about pink-bellied polar bears armed with snowballs. I say this because this game exemplifies both of the previous meanings listed so perfectly it deserves a mention all its own. Snowy is a classic arcade platform game. It's immediately reminiscent of Taito's Bubble Bobble, only the reptilian heroes of that venerable title have been replaced with a scrappy little polar bear named (you guessed it) Snowy. This plucky Ursus maritimus looks somewhat like Snoopy stuffed into a cartoon bear suit. He's as white as the glaciers of his Arctic homeland, but this is offset by a hot pink tummy and ears, and a wry grin that suggests he's in on a joke none of us get. For reasons no one knows, our intrepid little champion has found himself trapped in a strange world far from home. It's populated by all manner of different beasties; vicious dogs, kamikaze turkeys, green goblins with too much phlegm, clockwork robots that spit out bombs, and goat-like creatures that like to charge headfirst into anything that gets in front of them, walls included. None of these oddities seem to be friendly toward polar bears, and so Snowy must fight the only way he knows how: pelt the lot of them with a deluge of snowballs. I have no idea where Snowy gets the ammunition for his endless supply of icy spheres, but it's not like I had much time to ponder this point, either. The goal is to hit each enemy with roughly eight balls each, coating them in more and more snow until they're so engulfed in it, you can walk up to the frozen sphere and kick it away. You'd think tightly packed snow boulders would be heavy, but Snowy kicks them all over the screen, and they take out any other enemies that have the misfortune of being in the way. Some kindly soul from high above the action randomly takes pity on Snowy, and occasionally drops packages containing power-up goodies like extended snowball range, bigger snowballs that coat the bad guys faster, or increased speed for our tireless bear. Very rarely, a gyrocopter will be in one of these falling gifts. Once you hop inside, you get limited invulnerability, allowing you to dart around and take out beasts just by flying into them. Finally, there are boss monsters to overcome. These are immune to regular chilly orbs, so Snowy must use their weapons against them. Since they all spit out walking time bombs, the only way to get at the big guys is to freeze the bombs and kick them at the bosses. It's tricky, but no more so than storing tons of slightly wet snow in hidden compartments in your fur. If Snowy can do that, this is cake. Perhaps our hero is always grinning simply because of the reckless abandon with which he eliminates all these bad-tempered beasts. Graphics: Most of the monsters share this fluid style. This falls apart somewhat with the boss monsters, one or two of which lack the details needed to make up for their vaguely amateurish design. I did like the Jack-O-Lantern Zeppelin boss, though. The animated backgrounds are a nice touch as well. You'll spend more time looking at Snowy than anything else, however, because you can't help but gawk at something as sweet as our little bear. Ease of use: Gameplay: Difficulty: Sound effects: All the other effects work well, too. The deep thud as Snowy kicks the big ice-boulders is satisfying, the popping sound of a bonus point item being picked up is crisp, and exploding snowballs sound like, well, exploding snow. This is a far trickier sound to achieve than you might think; even Hollywood gets it wrong most of the time. Aliasworlds put just the right dry crunch in to sound convincing. Music: Final analysis: |
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